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Genre: Free to Play-MMORPG
Platforms: PC
Runes of Magic was one of the first successfull F2P MMORPG in the west as a free alternative to WoW since 2009.
My role and biggest challenges
As a Game Improvement Designer, my role on the project was focussed on analyzing the project and suggest improvements/westernizations.
The role included:
- Analizing combat, progression, pacing and onboarding
- Analizations and suggestions for Monetization and Westernizations
- Reviewing new Content
My biggest accomplishments:
- A massive balance review event, where I reviewed and adjusted the balance of over 200 abilities based on a community review event, leading to big improvements
- Created an incredibly detailed Expansion review with best practices that was hence the “Guideline Bible” for all new content





